Keijiro Takahashi on Twitter: "Trying using a skinned mesh renderer as a particle source for Unity VFX Graph. https://t.co/jz2hQ8XpCo https://t.co/pWAeK9iG0G" / Twitter
Optimizing Particle Effects for Mobile Applications - Unity Learn
Liquid Particles | Environment | Unity Asset Store
unity3d - How to export Unity particles as static 3D Mesh or 3D Image - Stack Overflow
Liquid Particles | Environment | Unity Asset Store
Skin mesh renderer particle emitter in Unity 5.3 - YouTube